iSQI CPUX-F Exam Questions
UXQB Certified Professional for Usability and User Experience - Foundation Level (Page 3 )

Updated On: 28-Feb-2026

For an internal demonstration, one of your colleagues has sketched a new ordering system on a few sheets of paper. Each sheet represents a screen. The contents of the screens are hand-drawn and incomplete. Your colleague changes the screens when someone "clicks" on a button by touching it with a pencil.
Which one of the following terms best describes this sketch?

  1. User interface guideline
  2. Low-fidelity prototype
  3. High-fidelity prototype
  4. Wireframe
  5. Style guide
  6. Storyboard

Answer(s): B



Fill in the blank:
Heuristics in user design is a generally recognised__________ that helps to achieve usability.

  1. See Explanation section for answer.

Answer(s): A

Explanation:

“rule of thum”

See page 38 in https://uxqb.org/wp-content/uploads/documents/CPUX- F_EN_Curriculum-and-Glossary.pdf



Fill in the blank:
The interviewer should use open and neutral interview questions rather than closed and__________ questions

  1. leading

Answer(s): A

Explanation:



Choose all that apply - Interview questions should be:

  1. Strictly on topic rather then off topic
  2. Neutral rather than leading
  3. Aming for simple yes or no
  4. Open minded for alternative cultural aspects
  5. Entertaining
  6. Open rather than closed

Answer(s): B,F



Which one best describes a "Pre-session interview?

  1. An activity in a usability test session where the usability test participant answers questions about their user experience and general impression of the interactive system.
  2. The first activity in an interview or a usability test session where the usability test participant is informed about the purpose of the interview or usability test and what their role and contribution will be
  3. An activity in a usability test session where the usability test participant answers questions about their background and previous experience with the interactive system and related interactive systems.
  4. Reports the results of a usability test, a usability inspection or a user survey
  5. Shows a difficulty in using the user interface that affects the ability of the user to achieve their goals effectively, or efficiently, or with satisfaction.
  6. Used as a measure of usability findings from a usability test to indicate the impact and criticality on the user experience and the consequences.

Answer(s): C






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